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What do you think?

The game is balanced now and becomes easy once you craft the armor

This game is too easy when you get good armor because then the enemies do no damage

So I had a Discord server where I intended to use Theelgirl's DueUtil (one of a few DueUtil clones) to make many weapons, and quests that would appear in certain text channels

But then I learned the limit for each of those things is 120

So now I have RPG Maker MV which I assume will let me make things endlessly in one project

Now you can explore locations such as

  • One end of an "inescapable" neighborhood

  • A field where all parties are held forever

  • A vaporwave-themed mall (not in yet)

  • A school where glitchy students with dank meme humor do what they want (not in yet)

You can fight

  • Inanimate objects

  • Cringy people

  • Babies with guns

With various references to

I dunno how to end this description so just enjoy what I failed to make in DueUtil

#rpg



teen
Cartoon Violence
Fantasy Violence
Animated Bloodshed
Suggestive Themes
Mild Language
Crass Humor

Update 1 post part 2 of (3)?

If you get far enough, you can learn how to craft and destroy items

Playtime Plains is now they way it's supposed to be for now

(Continued in next post)(God these things don't let you type much at all)

Update 1 post part 1 of ?

GUYS I UPDOOTED THE GAME

Update 1 here's what's new

Added a metric fuckton of trees where they probably don't belong

More pictures and icons for items

(Continued in next post)

Okay guys, I have an update to the game, but the post I made will probably be in 2 or more parts so excuse that

Don't worry all

A playable version of the game will be out real soon

Just gotta make some touches on stuff

Right so

Before I publish a base of this game, I want to complete most of the stuff of the Maze of Suburbia

Maybe I'll include Playtime Plains if I don't decide to finish design for Gamejolt first